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Karaoke MONSTER - IS BACK!


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#21 Gustav1976

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Posted 19 September 2009 - 11:55 AM

oh it is, it's not discussed much though as most people that use KM already know about it tongue.gif
I think Emi-chan is best person to talk to about arranging events for KM these days as she's become sort of a KM mascot/hostess.
We should really be using it more often I think because it works well and it's loads of fun, especially if you're a REALLY (and when I say REALLY I mean so bad that if I was given a score out of 10 I'd end up with -9 laugh.gif ) bad singer like me and enjoy finding out you;re not the only bad singer out there tongue.gif
Current KM superstars are SakuraNe0, Emi and I don't remember who but 1 or 2 of the guys aren't that bad either wink.gif

#22 knownX

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Posted 03 October 2009 - 06:26 AM

can i download it some where ?


#23 UnDead-Mushroom

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Posted 17 October 2009 - 02:35 PM

is there a link to download the program or is it live-search timed ?
~Keep Calm And Create New Friendships~

#24 nomae

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Posted 31 March 2010 - 10:05 PM

There have been more people on Karaoke MONSTER lately. I think we should start up the project again. I can upload the install file I have to MU if people need it.

#25 daft27

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Posted 31 March 2010 - 10:26 PM

Wow, I should jump on more often then and see how it's going... and perhaps revive development of the project. I started doing the Mac port of KM a while back, but perhaps I'll just put in some time to make back-end profile/user systems in KM.

Windows - http://karaoke.fansub.tv/kminstall.exe

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#26 Niphty

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Posted 31 March 2010 - 10:52 PM

So, as one of the newer tester-types, some observations:

Things went well, though we couldn't figure out the cause of music / vocal desync often times. Is it bandwidth-caused on the upstream of the singer, processing oriented on their PC, or something else all together.

After being on for several hours, we began to get constant lagging / skipping. At first this seemed related to server-side being overloaded from our just using it to death. But when newer people joined, they reported no lag. So it was like those of us connected for hours on end were getting massive lag, while the newer ones weren't. So I'm not sure what could be going on there.

Overall, it's good. But one feature we'd like to see is the ability to click on Miku and have her jump at being prodded! Ok, so we're weird, but most everyone liked that idea.

So far, good work. Glad we could revive it for you =D

#27 Emichuu

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Posted 31 March 2010 - 11:21 PM

We had some trouble with Staging, we probably need a command to turn off staging.
Quite a few people were on so I thought I would stage, I didn't realize I couldn't turn it off though. x:

Sanku Daft. ^___^

#28 daft27

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Posted 31 March 2010 - 11:48 PM

Feel free to file issue tickets for anything you see. Place bugs, enhancements and feature-requests there, and when I finish my current block of backend upgrades for Fansub, I'll get around to stomping out some of those KM tickets.

http://karaokemonste...-client/tickets

QUOTE
Is it bandwidth-caused on the upstream of the singer, processing oriented on their PC, or something else all together.

1. A bandwidth-related error will usually cause "skipping/repeating" sounds for a bit (from the audio system starving of data), which is immediately followed by a desync.
2. There's a chance that it may be processing related, since there's a bunch of real-time processing occurring on multiple tracks and there are no synchronization tokens in the datastream to keep things in check. If the processing on any of the tracks gets interrupted momentarily, then that might cause a desync to occur.
3. There's also issues with various sound cards using different amounts of buffer/latency, and that usually causes ALL tracks by that singer to be desynced immediately. The current version of KM uses a fixed synchronization timing based on the SigmaTel HD Audio device on my Windows development machine, so if you've got a computer that uses something similar then you're in luck. In otherwords, the hardcoded synchronization timing is set to something like 200ms if you're wondering.

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#29 Kazuki27

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Posted 07 June 2010 - 07:03 AM

works quite well, is there an effort underway to incorporate a box of some sort to display lyrics? It doesn't have to be timed, just plain text?

#30 Primula

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Posted 07 June 2010 - 07:21 AM

dislaying lyric either need some heavy coding or some software that could understand the lyric and put it into words... sooo uh...iono >.< ask the man in charge lol






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#31 Emichuu

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Posted 07 June 2010 - 07:06 PM

It could work out if people were able to upload the lyrics. That way everyone could sing their favorite songs over and over without having to search up lyrics every time, something similar to ALSong perhaps? o:
It'd be awesome if we could have a setup similar to midomi~

#32 Kazuki27

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Posted 08 June 2010 - 06:40 AM

hmm well for starters what is KM based on? Flash? and what kinda programming language does it use?

Too bad there isn't a central server where people could upload and store songs and lyrics...it would be a space nitemare

#33 truth2belief

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Posted 10 June 2010 - 07:58 PM

KM does not use flash. It's a mix of C and java and all that good stuff that are actually programming languages. I dunno the specifics but it's definitely not flash.

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#34 daft27

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Posted 10 June 2010 - 08:37 PM

The client app currently uses C# with multi-platform C audio libs and codecs. The server uses Java, communicating using a HTTP-based protocol. All communication messages are all in XML, and all audio data is saved per-track on the server at the moment in mp3 format.

There are long term plans to transition the client's graphical user interface to the web, while retaining the audio server functionality in the client app. Moving KM's client audio server to something else like Flash is not really feasible, due to the heavy use of fast fourier transforms (for digital signal processing like parametric equalizers, lo-pass filters, hi-pass filters, volume normalization, pitch detection, reverberation), real-time audio encoding / decoding, synchronized streaming track playback, and hardware latency concerns. The current priority is to improve basic stuff like the audio server's multi-track functionality, so you can do local/remote duets and etc. Just to clarify, the "audio server" is the portion of KM that runs on your computer that's responsible for handling all of the audio recording / playback.

Yes, having global/shared song libraries with timed lyrics is part of the long term plan. It has no dependencies to the current audio-server work, and can be realistically started on at any time by anyone.

Once the move to a web-based GUI is completed, then the client-app can be rewritten out of C# and ported to work on other operating systems like OSX and Linux.

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#35 knownX

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Posted 18 September 2011 - 08:09 AM

PLEASE PLEASE PLEASE RESTART THIS PROJECT III HOST IT WHAT EVER YOU WANT START IT UP AGAIN KnownX aka SingingKing.

Edited by knownX, 18 September 2011 - 08:10 AM.


#36 daft27

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Posted 18 September 2011 - 12:40 PM

I've restarted the server. Did you still want the server executable? It's written in Java, so it should run equally well on all platforms.

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#37 knownX

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Posted 19 September 2011 - 04:58 PM

yes i need the exe ty i wanna sing

Edited by knownX, 19 September 2011 - 05:05 PM.


#38 knownX

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Posted 20 September 2011 - 07:09 AM

everyone come sing and chat and have fun again .






[Mod note]
Thread merged.

Edited by Maiku_Ando, 21 September 2011 - 02:50 PM.


#39 Maiku_Ando

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Posted 21 September 2011 - 02:46 PM

QUOTE (knownX @ Sep 19 2011, 04:58 PM)
yes i need the exe ty i wanna sing

You don't need the server code to sing, just download and install the client and join in.

QUOTE (daft27 @ Mar 31 2010, 10:26 PM)

Windows - http://karaoke.fansub.tv/kminstall.exe


fyi, there isnt any hosting issues with it, except when someone (me) reboots the server and forgets to check stuff/inform Daft.... <hides>

#40 knownX

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Posted 23 September 2011 - 07:29 AM

its a ok i love the program anyway





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